Oh no! The last page of the chapter.
Why is this scientist so important?
Just to let you know I recovered from my illness. Yay! Quickest recovery yet. And I’ve been able to ink a lot of the first ten pages of chapter eight. It’s looking pretty good, and I can’t wait to finish and scan it. I’ll probably get those finished and scheduled before completing the rest of the chapter, just to keep everything chugging along here nicely. I’ll let you know this weekend when the ETA is for the start of chapter eight. We might still be able to go with the second week of February, which is great!
I also tweaked chapter nine, so it should be ready to sketch. I’m thinking Book One will be about 12 chapters, but if it needs to be a little longer to get everyone to where they’re supposed to be then it might stretch a few chapters more. I just want to make sure the pacing is good. You can thank my “editor” for any changes that ramp up the pace. He always gives me feedback when he thinks I’m dragging the story out too much. I take his word for it. I even change lanes too slowly when I drive.
Just a reminder that Velharthis chapter 8 is tentatively scheduled to start on February 8th. Was hoping for earlier, got a chest infection (again!) and had to push things back for my sanity and health.
The good news is that I’ve started inking the first 10 pages of chapter 8, so it’s coming along. And chapter 9 has been critiqued and I’m going back to tweak it, so the actual process of creation is doing really well, when I can sit down and get to it.
Looks like I did get sick, but it wasn’t as bad as before. I just really lost my appetite so that’s caused some issues. I love eating, too. ;.;
I hope to delay the start of chapter 8 by no more than a week. I’ve been tooling around with art (go check out the Velharthis Tumblr to see) and just trying to get back into the groove. I also have the first draft of chapter 9 written. Just waiting for my unofficial editor to read and critique it.
I’m working on chapter 8, but I’m concerned because I think I’m coming down with a cold (again) and I don’t want to get really REALLY sick (again). Chapter 8 is currently scheduled to start on February 1st, but I will see how this week and next week go and let you know if I need some extra time. I’m sorry.
Thank you for reading.
In my continued attempt to not be a robot, I wrote A Thing to accompany the page posted here on December 16th. Here are my pithy words, for posterity:
I’m not super happy with how this page turned out, but it’s not that important, either.
I’m still very “meh” about the page, but I got some feedback on them which I feel deserve an explanation from me.
First off, I want to say that I wrote what I did in an effort to find something to say about a page I didn’t have any real thoughts about anyway. I was probably also tired and/or high on cough medicine. Therefore, I wouldn’t read too deeply into what I said. It’s not something I obsess over. However, now’s as good a time as any to expand a little on my thoughts on the creative process.
Not every single page of a comic has to be the most amazing piece of revolutionary work ever created. Not every piece of dialogue has to be profoundly meaningful. I get that. Everything has a purpose, and sometimes that purpose is as important as it is plain. I could go on and on about art and all the many functions and purposes it serves but I won’t bore you with the details. Let’s just skip ahead to comics.
I like to write Velharthis in 24 page chapters. Sometimes it’s a little more, sometimes it’s a little less. I can’t tell you how I came about this number but I like it. It’s also not a rule for every comic I do, just a self-imposed rule for Velharthis. And the reason I made this rule for Velharthis was to challenge myself on telling a story with only the most necessary components. So far, it’s been a rewarding challenge. I’ve learned a lot, mostly from my friend, whom I shall call C. He’s a long-time webcomic reader, and has a lot of opinions on them. One day, as he was having a look at my drafts, he commented on a page I had planned that had only about 2 or 3 panels and no dialogue.
“You’re only updating twice a week and you want me to wait several days for this? A page with no dialogue and where almost nothing happens?”
I tried to argue that art would look nice, at least, but C. was right. It wasn’t enough. And then I had an epiphany. The medium is the message. Of course, the fact that webcomics are delivered in a much different way than traditional comics changes how my audience perceives every single page. How did I not think of this before!
Limited as I am to posting two pages a week, every comic page feels like it matters a bit more posting it as a webcomic than it would if it was in a book and presented all at once. Giving the reader all the story at once gives them control of the story, but posting one page at a time changes that dynamic. A lot. Maybe. But the pressure to have all the pages work together, and within themselves, is greater when the time between their consumption is so much longer and does not conform to the wishes of my readers (For comparison, see network TV versus Netflix, and how binge watching habits have influenced the delivery and consumption of TV shows). I also lack the time to devote myself to Velharthis full-time. All this means I don’t have too much time to waste on all the things I’d love to tell you about the characters. The pages have to be models of efficiency. The dialogue has to catch and hold you. The art has to be quick but solid.
It’s a lot to think about. And all this after I told you not to read too much into what I wrote.
Returning to what I actually wrote, I hope no one reads it as fishing for compliments, or trashing my own work. I don’t find either of those activities useful. But it’s OK to be critical of your own work, as long as you’re learning from it. I know exactly what I would have done differently with the page if I had the time, but I won’t because we’re already on the second rewrite of Velharthis and I would love to finish it before I die.